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RESUME

Professional 

info​
 

​I have been working in game industry since 2006. And from 2009 with my favorite casual games. Still enjoy doing them, but always open for any new ways in the game industry.
Mainly I use Adobe Photoshop for work, but also have basic knowledge in Autodesk Mudbox, Autodesk 3D Studio MAX which can be used for texturing.

Skills

PHOTOSHOP

CASUAL GAMES

VIDEO GAMES
TEXTURING
GRAPHIC

 

 

Work

experience
 

Senior 2d artist at Boomzap Entertainment
http://www.boomzap.com/

Jul 2012 - present
 

Lead artist in the projects:
- Cathy's adventure (time management, 2016)

Worked as 2d artist in the projects:
- Monster roller (2015)
- Emberwing: Lost legacy (2014)
- Awakening kingdoms free to paly (2013)
- Death Upon an Austrian Sonata: A Dana Knightstone Novel (2012)
- Awakening : The Sunhook Sprire (2012)

 

 

lead artist, 2d artist, texturier at Frogwares
http://www.frogwares.com/

April 2006-May 2012
 

Lead artist in the projects:
Department 42: The Mystery of the Nine (2009)
Secret Mission - The Forgotten Island (2010)

Texturier in the projects:

​- Sherlock Holmes series 2006-2012
- Dracula: Origin

- Magrunner: Dark Pulse


2d artist in the:

- Sherlock Holmes and the Hound of the Baskervilles (2010)
- Dracula love kills (2011)
- Journey: The Heart of Gaia (2012)

 

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